Visitors & Characters
Understanding the entities you encounter in No I'm not a Human
In the world of No I'm not a Human, the line between humanity and something else has blurred. As the caretaker of the Safe House, you'll encounter various visitors - some human, some not. This guide will help you identify the different types of visitors and characters you'll meet throughout your journey.
👥 Types of Visitors
👨👩👧👦 Human Survivors
🧔 The Scavenger
A desperate survivor who has been wandering the wasteland for weeks.
They're often malnourished and covered in dirt, but their stories ring true. They know details about the old world that only a human could remember.
- Ask about specific childhood memories - they should have vivid recollections
- Notice their physical condition - genuine humans show signs of exhaustion
- They'll express fear and hesitation when discussing "The Others"
The Family
A group of two adults and one or two children. They travel together and show genuine concern for each other's safety. Their interactions are natural and unscripted, with authentic emotions.
- Observe their interactions - real family bonds are hard to fake
- Children will behave naturally, not following a script
- They'll have personal items that hold sentimental value
The Veteran
A former soldier who has adapted to the new world. They carry a weapon and have a tactical approach to survival. Their knowledge of combat and strategy is extensive and specific.
- Ask about specific military terminology - they should respond accurately
- They'll maintain a vigilant posture and be aware of their surroundings
- They respect authority but are quick to question suspicious behavior
👾 The Not-Humans
The Mimic
One of the most dangerous visitors, the Mimic perfectly replicates human appearance but struggles with human emotions and memories. They study human behavior but often get details wrong.
- Ask about specific dates or events - their answers will be vague or inconsistent
- Notice microexpressions - they might show inappropriate emotions
- They'll repeat phrases or questions if pressed for details
The Whisperer
This entity appears human but constantly whispers to itself. The whispers are not in any known language and have a unsettling effect on humans. They avoid direct eye contact and physical interaction.
- Listen for faint whispering, especially when they think no one is around
- They'll flinch or react strongly to loud noises
- Touching them will cause a visible reaction of discomfort
The Hollow
An entity that wears the skin of a human but lacks a core personality. They'll adopt the traits of people they've observed but can't maintain consistency. Over time, their true nature becomes apparent.
- Notice inconsistencies in their personality over time
- They'll mirror your behavior and opinions excessively
- They have no personal history or memories of their own
The Infectious
A human who has been infected by the mysterious force that created the not-humans. They appear normal at first but gradually show signs of transformation. Their presence is dangerous to other humans.
- Watch for physical changes like pale skin, unnatural eye color, or strange marks
- They'll become increasingly aggressive or withdrawn over time
- Other humans will feel uncomfortable around them without knowing why
Key Characters
The Caretaker (You)
As the protagonist, you're responsible for maintaining the Safe House and deciding who gets to stay. Your backstory is customizable, but you share a common goal with all players: survival and protecting humanity.
Your decisions throughout the game will shape the story and determine which of the multiple endings you experience. Remember that trust is a luxury in this world, but so is isolation.
Dr. Eleanor Hart
A former microbiologist who has been studying the phenomenon behind the not-humans. She provides valuable information about identifying the infected and has a plan to find a cure.
Her obsession with finding answers sometimes makes her take risks that others would avoid. Can she be trusted, or has her pursuit of knowledge blinded her to the dangers around her?
Marcus
The leader of a nearby survivor group. He's pragmatic to a fault and believes in sacrificing the few to save the many. His methods are controversial, but his group has the highest survival rate in the area.
Marcus has a strict policy regarding not-humans: no second chances. His interactions with you will test your own moral boundaries and force you to question what it truly means to be human.
Lila
A young girl who seems to have a unique connection with the not-humans. She can sense their presence before they arrive and sometimes claims to understand what they're saying.
Her abilities make her both valuable and dangerous. Some believe she's the key to understanding the not-humans, while others think she's already been compromised.
Visitor Behaviors & Patterns
Understanding how visitors behave can be the difference between life and death. Here are some common patterns to watch for:
The Interview
When a new visitor arrives, you'll have the opportunity to interview them. Pay attention to their body language, tone of voice, and the consistency of their story. Humans will show natural signs of nervousness, while not-humans might be too calm or overly dramatic.
Daily Interactions
Once a visitor is allowed to stay, observe how they interact with others. Humans will form relationships, have disagreements, and show a range of emotions. Not-humans will struggle with these social dynamics and may repeat behaviors or phrases they've observed.
Stress Responses
Create controlled stressful situations to see how visitors react. Humans will have natural fight-or-flight responses, while not-humans might respond in unexpected ways or not at all. This is a risky strategy but can be effective when other methods fail.
Frequently Asked Questions About Visitors
How can I tell the difference between a very good mimic and a human?
The key is to look for inconsistencies over time. Even the best mimics will eventually contradict themselves or show behavior that doesn't match their supposed personality or backstory. Pay attention to small details and trust your instincts.
Can infected humans be cured?
According to Dr. Hart's research, early-stage infections might be reversible, but there's no guarantee. The longer someone has been infected, the less likely they are to recover. In most cases, it's safer to assume that infected individuals can't be saved.
Why do the not-humans want to get into the Safe House?
This is still not fully understood. Some theories suggest they're drawn to human emotion and consciousness, while others believe they want to eliminate the last remaining pockets of humanity. Whatever their motivation, letting them in always leads to disaster.
Are there any other characters I should be aware of?
Yes, No I'm not a Human features a dynamic cast of characters that varies based on your decisions and playthrough. Some characters only appear in specific story branches or endings, adding to the game's replayability.